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Jan 27, 2025
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ART 317 - Computer Game Design Tools and Technologies (Cross-listed as COMP 317) Units: 3 Six hours activity per week Prerequisite(s): ART 205 and COMP 105 or COMP 150 , or Consent of Instructor Explores tools and technologies used in the professional gaming industry. Students will learn about the game production pipeline, including how to integrate design, sound, and art assets into a completed 2D or 3D game prototype. Topics covered will also include game industry roles, game programming, and game system design. Graded: Letter Grade Same as: COMP 317
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